Ever wanted to make an object smoothly follow a complex path in Blender? Whether you're animating a vehicle along a road, guiding a character down a specific route, creating intricate pipework, ...
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Everyone always ask me: How do I get the wood to bend? Do I kerf, steam or soak it?
I do none of the above! 🙅🏻♀️
My cheat sheet for bending wood is simply by going to a lovely speciality ...
Hey guys, in today's video I'm going to be showing you how to create and use splines and spline meshes in Unreal Engine 5. This allows us to create organic and bendy shapes from straight meshes.
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