Hi:) This time, i have prepared a tutorial for you, on how Occlusion Culling works in Unity and how to use it to significantly optimize your game performance. Although the Occlusion Culling ...
Culling masks are used to render parts of the Scene selectively.
For example, if a GameObject's layer is set to 2, and the second bit of the camera's cullingMask is set to zero, the GameObject ...
Backface culling is a really cool feature in Blender that can level up your lighting! Here's how to enable it!
#shorts
Backface Culling in Blender for Surprisingly Better Lighting ...
This tutorial covers basic Occlusion Culling in Unity for enhancing performance.
Purpose of Occlusion Culling:
- Improve performance
- Reduce draw calls
- Does not render static objects behind ...
Hey guys, in today's video I'm going to be showing you how to set up foliage culling so that you can load and unload foliage assets based upon the distance they are from the player. This means ...
Learn how to use Blenders powerful Occlusion culling feature for the blender game engine
Find me on twitter
https://www.twitter.com/JohnHamiltonNZ
Find me on google + ...