In this tutorial we add some randomized elements to our game.
✦ Patreon: http://patreon.com/jimmyvegas/
✦ Assets for this Tutorial: https://www.patreon.com/posts/118819214
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In this tutorial, discover how to design intelligent enemy behavior using Unity's powerful NavMesh system. Learn enemy navigation, seamless animations, and advanced techniques to create immersive ...
Learn in this Unity tutorial how to integrate pathfinding into your game!
A* / Astar Pathfinding Project: https://arongranberg.com/astar/
Here you can check out my devlog: ...
In this easy, step by step tutorial, you will learn what it takes to create an epic game in the blender game engine.
THIS IS A APRILS FOOLS VIDEO
I hope you enjoyed this video even with all ...
A brand new series from Jimmy Vegas on how to make a game in Unity 6. This full series will be a guide for beginners on how to use the Unity 6 game development engine
✦ Patreon: ...
URL to Copy and Paste into Unity: https://github.com/boxqkrtm/com.unity.ide.cursor.git
Cursor Program Download: https://www.cursor.com/
How to setup Unity and Cursor AI IDE to work together ...
In this short video we are going to be covering how to learn game programming, and how to learn it fast. This short covers learning the game engine's framework to assist in developing your game.
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Bonjour à tous !
Bienvenue sur ma chaîne dédiée au développement de jeux vidéo. Ici, je partage mes connaissances et mon expérience dans le domaine, que ce soit en termes de programmation, ...
Let's configure some assimp animation and make some animations too for our game engine. #blender #c++ #opengl #coding #gaming #livestream #telaviv #gameengine #vulkan #tutorials #physics ...
The mediator pattern is handy when you have many objects you need to control. Without the mediator, there would be many dependencies and each of the objects would need to know about each other. ...
In this video we are going to be creating a simple 2D cutscene with fading text, animations, and a transition into the game scene at the end of the cutscene. The methods covered work with 3D ...