Coding Stream #2 — Creating a Metroidvania (like Hollow Knight) in Unity
We are implementing a save / load system for Part 11 for our Metroidvania series! In this stream, we will be polishing it up before we publish it. Voir sur youtube
We are implementing a save / load system for Part 11 for our Metroidvania series! In this stream, we will be polishing it up before we publish it. Voir sur youtube
The service locator is like the singleton pattern, but better. Using it, you gain centralized access to all your services, as if they were singletons, from one place. You can also register new ...
Voir sur youtube
Unity Pong Game Tutorial | Step-by-Step Guide for Beginners 0:00 intro 0:15 project 0:22 side walls 0:46 ball 1:42 player paddle 2:13 ai paddle 2:41 score and loop system 3:34 goals 4:17 testing ...
You can't have an Action RPG without stats! But figuring out how to organize them can be tricky. In this video we'll look at a beginner-friendly approach that scales nicely for larger projects, ...
Let's create your personalized Music Player ►Hit the link to all Tutorials: https://www.youtube.com/playlist?list=PLP76ffwtT0I0JPpRYxzA4LcOaS3xa1XN1 That will pick up a random song from the ...
Did you know that you can make your enums take up 75% less memory with this one simple trick? Authored and narrated by Joseph Tang: https://blog.terresquall.com/author/josephtang Voir sur ...
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The article for Part 23 is going to be written this time (for real). Voir sur youtube
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Diagonal movement may be easy to implement, but you might want to consider normalizing your vectors. #gamedev #shorts Voir sur youtube
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