This tutorial shows how to update the position of a sphere in real time using a python script and the Blender game engine.
Key points -
How to set up logic bricks to control an object
How to ...
In Episode 6A, Joshua builds on explaining how you can create falling platforms in Episode 6 by showing you how to code bouncing platforms. Using Entity Area Events, amongst other techniques, ...
In this Unity game development tutorial we're going to look at how we can make use of Physic Materials to make objects bounce in Unity indefinitely.
If you prefer written instructions you can ...