We have now got animations in place for the melee attack and now we are going into the behaviour tree to add the behaviour to the NPC to attack us when we are near them.
Link to Attack animation: ...
This is episode 44 of my unreal engine 4 beginner tutorial series, in today's episode we go over how we can create a simple health and damage system for the player character allowing us to set his ...
This is episode 41 of my unreal engine 4 beginner tutorial series, in today's episode we give you a quick introduction to variables and data types inside of blueprints, allowing you to dynamically ...
In this video we take a look at how we can use blueprints within a transitional rule to control which animation state should be active.
We talk about the variety of different nodes we can use to ...
This is episode 49 of my unreal engine 4 beginner tutorial series, in today's episode we show you can move your UI widgets into 3D space taking advantage of the widget component allowing you to ...
Here we take a look at how we can use a pawn blueprint to create a clean slate for the characters & AI that we use for our game. We go in-depth into the different between a character blueprint and ...
This is episode 11 of my Unreal Engine 4 Blueprint Creations Series where we create a variety of scripts inside of blueprints to get a solid understanding of how blueprints work and how we can ...
In this short video I show you how quick and easy it is to add a double jump ability to your character.
Support me on Patreon and get access to videos early, join our developer community on ...
Throughout this video we go over how we can choose, animate and setup a custom character from Mixamo and import it into Unreal Engine 4.
We also go over setting up the animation blueprint for ...
Here we take a look at how we can use the switch on string blueprint node to control the flow of our code, executing a different set of code depending on the value of a string.
Unreal Engine 4 ...
Unreal Engine 4 Interactive Sci Fi Screens!
This week we create "Prey-style" interactive screens totally in blueprints, no C++ required!
I hope you enjoyed Episode 21 of the Polygon Pilgrimage - ...
This is episode 45 of my unreal engine 4 beginner tutorial series, in today's episode we go over an introduction to using user interface widgets to display text, images and more onto the HUD... ...
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PayPal: https://paypal.me/reidschannel?locale.x=en_US Patreon: https://www.patreon.com/reidschannel ...