Das ist der erste Part von meinem Blender Tutorial, wo ich versuchen werd, ein RPG zu erstellen, das möglichst nah an das Spielsystem von Skyrim herrankommt.
Jezt nach 2maligem Fail-Upload
Hoffe ...
lerne einen animierten Wasserfall in Blenders Game Engine (BGE) umzusetzen.
schreib einen Kommentar und gibt nen Daumen nach oben ;D
zur kompletten Serie - ...
Visit my Blender 2.7 Tutorial Series playlist for more Blender Tutorials:
https://www.youtube.com/playlist?list=PLda3VoSoc_TR7X7wfblBGiRz-bvhKpGkS
In this Tutorial #25 I cover:
-How to use the ...
VERSION UPDATE: There's a bug in latest blender versions that makes the arrow fall straight down when you pull the string all the way back. The problem was that when the pull animation reaches the ...
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in this video i show you guys how to add sound to your games and explore the sound actuator and what each setting does, unfortunately i wasn't quite sure of the last three ...
Im siebten Teil der Ego-Reihe zeige ich Euch im Battle-Format, wie Ihr einen Pause-Modus ins Spiel einbaut und wie man einen Game Over-Screen aktiviert, wenn der Spieler vom Gegner erwischt wurde - ...
In this tutorial I show you how to add 4 different 2D filters to increase the visual fidelity of your games.
This includes Depth of field, SSAO, FXAA, and a Bloom script. While the filters do make ...
a quick and easy method i came up with that allows you to animate multiple objects such as huge fields of grass etc. across a map using bones, vertex groups and weight painting.
multiple bones can ...
The first devlog for Project Bevren, the game I am currently working on.
In this episode, I design the main character.
Project Bevren is the current project title for the game I am currently ...
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in this tutorial i show you how to make good looking low poly effective tree models, which can be changed within a matter of clicks (from leaves to no leaves) depending on the ...
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This is the second part in the how to make a splitscreen game in the blender game engine series. In this video i show you guys how to add animations, align camera, add ...
in this video I go over explaining the GPL license and what it means for you and the games you create. I then go over a simple work around by using a launching file (encoded with GPL) to open your ...