In this Blender Game Engine Tutorial #11 I cover:
-How to create a count-down timer that counts-down seconds with a visible number on-screen. Once the timer runs out, switch to the Game Over or ...
In this Blender Game Engine Tutorial #14 I cover:
-How to limit the number of projectiles that can be fired, limited to a defined property (variable)
-How to create an 'ammo pack' which, when ...
In this Blender Game Engine Tutorial #15 I cover:
-How to create a 'pause' mechanism, allowing the player to completely pause your game, including all movement and physics.
-How to show a 'paused' ...
In this Blender Game Engine Tutorial #6 I cover:
-What STATES are, and how to implement states in the blender game engine
-In this tutorial we create a 'bad guy' who moves back and forth by ...
In this Blender Game Engine Tutorial #5 I cover:
-How to create a 'clickable' button that transports the player to a different screen or level
-How and when to show/hide the computer's ...