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In this Blender Game Engine Tutorial #25 I cover:
- How to make a ...
Here we take a look at how we can switch between widget blueprints to allow the player to switch between screens within their main menu.
We cover the cover code to close a widget and open it, ...
#JIMMYVEGAS In this Mini Unity Tutorial, we show you how to create a random number generator for various uses using C# script.
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In this Video I want to show you:
How to zoom in and out smoothly in Unity with your mouse wheel.
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In this video we add parallax scrolling that will automatically calculate movement based on the z-position of the background and foreground elements. It creates a nice feeling of depth to the game. ...
Terrain coloring/texture painting in the Amazon Lumberyard Game Engine can be forgotten, although I haven't been able to consistently reproduce the issue. You can make sure the terrain texture gets ...
We begin our look at splines and their many uses. This episode we take a look at how we can use them to create moving platforms and elevators.
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Let's check out the various ways we can create Game Objects, all three constructors are useful.
Quick Tips Playlist: https://www.youtube.com/playlist?list=PLzDRvYVwl53vjCLV83wb7ZF2mYNLC_wQZ
If ...
Last year I mentioned that in 2019 YOU should expect Unreal Engine 4 C++ tutorials! And that's what I did for today's video. Basically I decided to start simple with some beginner friendly C++ ...
In this video we take a look at how you can add sound effects into our level to bring them to life. We cover the difference between a sound wave and a sound cue and how you can bring them into your ...
In this video we set up our Player and begin moving him around.
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Try my C++ Survival Game Course:
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Watch this video in context on Unity's learning pages here -
http://unity3d.com/learn/tutorials/modules/beginner/graphics/materials
How to control the visual appearance of gameobjects by assigning ...
This is episode 46 of my unreal engine 4 beginner tutorial series, in today's episode we go over the process for creating a heads up display in your game. Throughout this video we go over the steps ...
In this video we review some initial programming language that apply to all object oriented programming languages, including Blueprints. By doing this we'll have a better understanding as to how ...