Baking Multiple Textures onto One Map | No Plugins

In this episode I take all the textures from the house model we did in the previous episode https://youtu.be/4c64OqXQj3Y and apply them all/bake them to one single texture map. It's a tricky ...
In this episode I take all the textures from the house model we did in the previous episode https://youtu.be/4c64OqXQj3Y and apply them all/bake them to one single texture map. It's a tricky ...
Hier zeige ich Euch, wie Ihr Eure Texturen / Materialien in der Game Engine mit Shadows und Ambient Occlusion verschönern könnt, auch wenn Ihr bisher mit total vermurksten UV-Maps arbeitet :-) Ist ...
Dans cette 6ème vidéo dédiée aux Materials dans Unreal Engine, je vous parle de la Normal Map, qui permet d'optimiser très fortement le nombre de polygones des meshes de votre jeu. Assets gratuits ...
In this video, we'll make yet another game asset, showing the full process from modeling, unwrapping, texturing to game engines! Support us on Patreon - https://patreon.com/theblenderbros Hard ...
With all of the free giveaways, the question of how to get stuff out of Unreal Engine to use in other engines such as Godot, Unity or CryEngine, or into a DCC like Blender, Max or Maya. That is ...
In this video we’ll learn a bunch about lighting and use it to light a simple scene using the Progressive Lightmapper. ● Get a discount on The Complete Unity 3D Game Development Course: ...