Sculpting a Game-Ready Window in ZBrush – Full Tutorial

Sculpting a Game-Ready Window in ZBrush – Full Tutorial Creating immersive and detailed environments for video games requires an eye for both the grand and the granular. While landscapes, ...
Sculpting a Game-Ready Window in ZBrush – Full Tutorial Creating immersive and detailed environments for video games requires an eye for both the grand and the granular. While landscapes, ...
http://3dmotive.com/series/level-design-in-cryengine.html In this course, Emiel sleegers is going to be giving a comprehensive introduction to prop placement, environment setup, and general level ...
http://3dmotive.com In this tutorial, Emiel Sleegers will be covering how to export an terrain height map and texture map from world machine to cryengine 3. Here, he will go over on how to setup ...