Dr. Burton demonstrates how to use Script Canvas to create, move, and destroy a projectile. We will create a dynamic slice, associate it with a spawn point and get it moving in the environment.
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Building off of previous tutorials, Dr. Burton demonstrates how to use Script Canvas to quickly add backward movement for game development in the Amazon Lumberyard Game Engine.
Our Lumberyard ...
Learn to export 3D models from Blender and import them into Amazon Lumberyard with Textures using the FBX file format. Includes how to set units, and embed the texture in the FBX file.
Using ...