In this video we take a look at using delegates and events for creating a callback system in unity! Also known as the observer pattern! For more information and in-depth knowledge of C# and Unity, ...
Here we take BSP geometry editing one step further inside of Unreal Engine 4. We cover proper use of the main tools of the geometry editing mode allowing us to make more complex shapes using the ...
In this video we take a look at how we can work with Integers inside of Unreal Engine 4 allowing to store a whole numerical value. We cover some basic operations with that such as multiplication, ...
Here we take a look at how we can setup the project that we'll be using throughout the series and download all the animations that we'll be working with.
We also take a moment to briefly discuss ...
In this video we take a look at the animation interface used to view animations and also talk about notifiers, curves & blend spaces ready for when we create them later on in the series.
♥ ...
In this video we go over an introduction to the various lights inside of Unreal Engine 4, covering their different purposes and settings allowing us to have complete control over how we light our ...
In this video we take a look at Enums in C#. For more information and in-depth knowledge of C# and Unity, check out The Unity C# Survival Guide, available at https://GameDevHQ.com
MAKE YOUR OWN ...
In this video we'll familiarise yourself with Blueprints and the interface used to write our code, getting us ready to learn how to program our video games without code using Blueprints inside of ...
Here we take a look at how we can setup a button within our Unreal Engine User Interface Editor along with states for hovered & pressed.
We also cover how to style those different states.
UI ...
This is the start of a new series covering how to make a more advanced dialogue system than the previous one I had made. This one features questions and responses all using the behaviour tree as a ...
In this video we take a look at how we can make basic shapes without our level using BSP geometry. With this BSP geometry we'll be able to make the base layout of the level.
Download Unreal Engine ...
In this video you'll learn how to use different layers from a landscape material and use them to paint your landscape or terrain inside of Unreal Engine 4. We cover the various tools and best ...
This advanced dialogue system features questions and responses all using the behaviour tree as a make shift dialogue tree. In this second episode I show how to start a dialogue with an NPC using ...
In this video we take a look at how we can use the branch node to run different actions depending on the value of a Boolean or condition that we setup.
Unreal Engine 4 Level Design Series: ...
In this video we take a look at game mode blueprints and how they're used to form the base structure of your game. We also show you how you can create and store information within that game mode ...