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Super Mario – Running Tutorial in Unity



In this video to cover running in a 2D environment for Platformer games.
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PART 1 on Character Animation:

In this video, we cover:
0:40 – Adding a RigidBody2D and C# Script
1:24 – Defining Controller Input in C#
2:40 – Moving our Character with RigidBody2D.AddForce
3:35 – Adding Animation States to our Character
4:00 – Setting Up Animator Parameters in C#
5:20 – Flipping our Sprite in the Direction we are running
6:50 – Adding EdgeCollider2D
7:50 – Limiting Velocity with Max Speed
9:13 – Using Linear Drag to Stop our Character from running
10:30 – Changing Directions
11:11 – Final Product

COPY & PASTE CODE FROM THIS TUTORIAL:
https://pressstart.vip/tutorials/2019/10/1/103/character-running-and-movement.html

MORE TUTORIALS:
https://pressstart.vip/unity-tutorials

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