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Short Quixel vs CRYENGINE Tutorial – Megascans in 'The Land of Pain'



Indie Developer Alessandro Guzzo walks us through his process of using Quixel Megascans in his newly released game: The Land of Pain – #AchievedWithCRYENGINE. A short and sweet tutorial showing the accessibility and ease of using megascans in CE as well as the power of photogrammetry.

How to convert textures into Cry-Tiff: https://www.youtube.com/watch?v=9P3Fr2TL9mo&feature=youtu.be&t=26m29s

More about The Land of Pain: http://store.steampowered.com/app/568930/The_Land_of_Pain/

For more on Megascans: http://megascans.se

Get CRYENGINE V: https://www.cryengine.com/

For more in-depth tutorials on how to use Quixel Megascans & Quixel Suite 2 check our playlist: https://www.youtube.com/watch?v=YD2i6HuXh-0&list=PLpCgy91Y5vMtWDdz1L0UnFo7lwi4LDBUq

CRYENGINE – The most powerful game development platform is now available to everyone. Full engine source code. All features. No royalties. No obligations. No license fee. Join us over at http://www.cryengine.com

Subscribe: https://www.youtube.com/cryengine?sub_confirmation=1
Become an Insider: https://www.cryengine.com/get-cryengine/memberships
Join our Forums: https://forum.cryengine.com/
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