Curious on how to create shaders and materials in UE4? Alan Willard returns to the Unreal Engine studio to demonstrate the creation of a sample shader, reminiscent of a Palantir. He’s also ready for some serious Q&A, so if you’ve got questions for him, drop them in the comments below and we’ll try to answer them on the stream!
[00:00:04] News
[00:01:26] Community Spotlight
[00:04:41] Shaders in UE4
NEWS
Unreal Engine Developers Take Center Stage at The Game Awards 2017
https://www.unrealengine.com/en-US/blog/unreal-engine-developers-take-center-stage-at-the-game-awards-2017
The Unreal Engine Games That Powered PlayStation Experience 2017
https://www.unrealengine.com/en-US/blog/the-unreal-engine-games-that-powered-playstation-experience-2017
COMMUNITY SPOTLIGHT
Sky Market
https://www.artstation.com/artwork/9KK9W
Nifty Llama Games
https://www.facebook.com/niftyllamagames/videos/1222275581250501/
Smalland
https://www.indiegogo.com/projects/smalland-game-survival/#/
ANNOUNCEMENT POST
https://forums.unrealengine.com/unreal-engine/events/1399618
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