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Setting up Godot 3.1 for Android development (tutorial)



Get our game creation courses: https://gdquest.mavenseed.com/courses
New Features in Godot 3.1 playlist: http://bit.ly/new-features-godot-3-1

Godot project: https://github.com/GDQuest/Godot-engine-tutorial-demos/tree/master/2019/05-28-godot-and-android

CONTENTS

00:22 – Requirements
00:29 – Open JDK download
00:51 – Android SDK
01:44 – Android SDK configuration
03:50 – Debug keystore
05:02 – Device drivers
05:24 – Godot configuration
06:26 – Export preset
07:27 – Activating developer mode
07:29 – One click deploy
08:16 – Recap

Going further:

Windows path: %APPLOCALDATA%Androidsdkplatform-tools

– Godot Android docs: https://docs.godotengine.org/en/3.1/getting_started/workflow/export/exporting_for_android.html
– Android one click deploy: http://docs.godotengine.org/en/latest/getting_started/workflow/export/one-click_deploy.html
– Android studio: https://developer.android.com/studio/
– OpenJDK: https://github.com/ojdkbuild/ojdkbuild

Discord ► https://discord.gg/87NNb3Z
Twitter ► https://twitter.com/nathangdquest

This video is licensed under the CC-By 4.0 license: https://creativecommons.org/licenses/by/4.0/

You can attribute it to “GDQuest and contributors – https://www.gdquest.com/”

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