Sculpt Metahumans in Blender for Unreal Engine 5.6




Step by Step on how to use Blender as your sculpting tool for Metahuman Creator in Unreal Engine 5.6

LINKS:
Metahuman Base Topology .fbx files
https://drive.google.com/file/d/1rRPDZDiubHwTIMfEq4JEYr-IhSW_O9_J/view?usp=sharing

Mesh Data Transfer ADDON For Blender
https://mmemoli.gumroad.com/l/tOKEh

#unrealengine5 #blender3d #epicgames #metahuman #unrealengine #tutorial

Chapters:
00:00:00 Showcase
00:00:17 Exporting Metahuman Parts
00:01:06 Blender Imports
00:01:25 ADD On Install
00:02:00 Importing Metahuman Base Topology
00:02:40 Face Workflow
00:04:41 ADD On Workflow Face
00:06:03 Body Workflow
00:06:47 Importing into Unreal and Conforming
00:08:30 Additional Tips

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