In this Unity game development tutorial we’re going to look at how we can move a character using Root Motion.
We’ll start by adding a complex dance animation to a character. We’ll explain the drawbacks of standard animation before looking at how to convert to Root Motion.
We’ll then add a walking animation to the character and set up transitions from dancing to walking and back again.
Next, we’ll look at scenarios where we might not want Root Motion, and then demonstrate how to bake aspects of the motion into the animation when required.
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Introduction to Root Motion – 0:00
Drawbacks of standard animation – 0:37
Converting to Root Motion – 2:30
A more complex example of Root Motion – 4:00
Explanation of problem caused by Root Motion – 8:36
Baking movement into the animation – 9:00
Summary – 11:21
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