Ragdoll to Standing Improved! (Unity Tutorial)




Previously we looked at how to make a ragdoll return to standing after a period of time.

One of the issues with the solution was that if the zombie fell on its front, there was a noticeable flip before it stood back up.

In this Unity video, we’re going to improve this by using different ‘stand up’ animations, depending on the direction the ragdoll’s facing.

The project files are available to our patrons here:
► https://www.patreon.com/posts/79801947

Want to follow along? This project is a good starting point
► https://www.patreon.com/posts/project-files-up-71972693

The final script can be found here
► https://dotnetfiddle.net/5ZgWxZ

Help support our work:
► Patreon: https://www.patreon.com/ketragames

Follow us:
► Ketra Games: http://www.ketra-games.com
► Patreon: https://www.patreon.com/ketragames
► Twitter: https://twitter.com/ketragames
► Facebook: https://facebook.com/ketragames

Introduction – 0:00
Setting up the new animation for standing – 00:45
Modifying the script to use the new animation – 03:35
Trying it out – 08:47
Summary – 09:33

#KetraGames #LearnUnity #UnityTutorials #UnityTips
#KetraGames #LearnUnity #UnityTutorials #UnityTips

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