Our final episode in this year’s CRYENGINE Summer Academy is out today, focusing on how you can take your game to market successfully. If you’re new to the series (where have you been?!), the CRYENGINE Summer Academy is aimed at both newcomers to CRYENGINE and those with some game dev experience, using a platforming game called Breeze as a learning aid. Catch up with all the episodes released so far below.
00:00 Introduction to Breeze
01:35 What does a Brand Manager do?
04:41 CRYENGINE x Indie Developers
07:35 Publishing for Indie Developers, Where To Start?
09:20 Pitching Your Project to Publishers
18:06 Managing Your Expectations
23:40 Publisher or Crowdfunding?
29:00 Experiences as an Indie Developer
34:44 Creating Prototypes for Publishers?
41:00 Competing in the World of Indie Games
42:35 Your First Project to Publishers
49:30 Building a Community / Community Management
51:30 Your Game Becomes A Product
55:35 Crowdfunding Done Right!
01:07:00 Platforms that Could Help you Reach More People
01:14:00 How WE can Help You!
01:16:00 Reach out to Companies!
01:18:20 How to Act as an Community Manager
01:23:50 Our Indie Developers
01:32:10 Outro
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#Marketing #IndieGames #HowTo
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