This is episode 11 of my Unreal Engine 4 Blueprint Creations Series where we create a variety of scripts inside of blueprints to get a solid understanding of how blueprints work and how we can create mechanics and assets to form our own game.
In today’s video we take a look at creating a very simple health pickup that will communicate with your player blueprint and change the player health variable for a slight health boost!
Before watching this video I advise you check out the player health system video: https://www.youtube.com/watch?v=9CW46uMjch8
Sample Heightmap Download – http://adf.ly/1IyFG0
Unreal Engine 4 Download – http://adf.ly/in24w
Sample Textures Download – http://adf.ly/1KbBy8
Tutorial HUD Download – http://bit.ly/tutorialHUD
– Next Video
In the next video be diving further into unreal engine 4!
Don’t forget you can help support the channel on Patreon! https://www.patreon.com/VirtusEdu
– Subscribe for new episodes weekly! http://bit.ly/1RWCVIN
Virtus Education // Media
Youtube Channel – http://www.youtube.com/virtusedu
Facebook Page – https://www.facebook.com/VirtusHub
Twitter Page – http://www.twitter.com/virtushub
Google Plus – https://plus.google.com/103087736995908
Source