Perfect VR weapons grabbing tutorial – Unreal Engine 4



Learn how to make VR grabbable weapons (or tools) that position themselves perfectly in the hand once you pick them up. Weapons can be dropped/thrown and swapped from one hand to the other. This technique works with weapons based on Static Meshes as well as Skeletal Meshes.

The Katana used for this tutorial is courtesy of nixor and is available here: https://free3d.com/3d-model/katana-75134.html

Source

KA2Studio
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