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Particle Systems | Tutorial | Unreal Engine 4

Particle Systems | Tutorial | Unreal Engine 4



Introduction – 00:00 – 01:04
CPU vs GPU sprites – 01:05 – 02:12

Gpu Sprites
Making a new particle system – 02:13 – 02:58
Making a material for our particle system – 2:58 – 5:10
Type data (GPU sprites) + assigning material to particle emitter – 5:12 – 06:30
Spawn – 06:34 – 07:12
Lifetime – 07:13 – 07:48
Initial size – 07:49 – 08:34
Initial Velocity – 08:35 – 9:57
Initial and color and color over life – 09:58 – 12:20
Acceleration, Drag – 12:22 – 13:50
Attraction – 13:51 – 14:24
Collision – 14:25 – 17:23
Event generator – 17:25 – 18:10
Kill – 18:12 – 18:40
Location (You can use shapes such as sphere to set the location type) – 18:44 – 19:58
Orbit – 20:00 – 20:32
Rotation – 20:34 – 21:34
Size – 21:35 – 22:10
Sub image index – 22:14 – 22:30
Multiple emitters in the same particle system +tips – 22:32 – 24:40
Mesh particle system – 24:44 – 25:30

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