Node Logic to Stop Aiming when Running in Lumberyard | Lumberyard Tutorial 2020.04

Part 4/5 – Learn how to use Lumberyard’s EMotionFX Animation Editor to setup the cowboy’s aiming system that is included in the new PhysXSamples gem as of Lumberyard v1.23 BETA.

You’ll walk through modifying the anim graph in part 3 so that your character will stop aiming when it is running.

Hosted by Lumberyard’s 3D Artist Gene Yanza.

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