Creating a Seamless Transition from Skybox to Ground:
— 1st Layer of Ground with Grid (foundation).
— 2nd Layer of Ground with Sky Color (for transition between 1st Layer and Skybox).
— Fog (to polish the transition).
— Background Objects with the Sky Color.
— No Post-Processing.
— No Walls/Terrain.
This way, the user focuses on the Main Gameplay visually.
Unity Assets Used
Throw Control (*) https://makaka.org/o/throw-control
Sensor Camera (*) https://makaka.org/o/sensor-camera
Grid & Skybox (*) https://makaka.org/o/standard-assets
Must-Have Unity Assets
Find & Fix Problems in Your Unity Project (*) https://makaka.org/o/maintainer
GameDev Humble Bundle (*) https://makaka.org/o/humble-unity
All My Social Media
https://makaka.org/social
#GameDev #Unity3D #Unity @unity
(*) Disclosure: This post may contain affiliate links, which means I may receive a commission if you click a link and purchase something that I have recommended. While clicking these links won’t cost you any money, they will help me fund my dev projects while recommending great assets!
Voir sur youtube