Making Nyabootmon in 3D – From Concept Art to Game-Ready Model




In this video, I’ll walk you through how I modeled Nyabootmon (from the Digimon franchise) in 3D and made it game-ready. I’ve always wanted to create a game character and try it out in a game engine — this was the perfect chance to do it!

Support me on patreon: https://www.patreon.com/c/Nukorio
Feel free to message me on Twitter/X: https://x.com/nukorio

3D modeling, character modeling, Blender tutorial, 3D art process, concept art to 3D, game-ready character, low poly modeling, stylized character design, texturing in Blender, 3D character pipeline, digimon, nyabootmon

Voir sur youtube

KA2Studio
Logo
Compare items
  • Total (0)
Compare
0