Making an animated toon water shader for Eevee | Blender 2.8 Tutorial

In this tutorial I’ll go through making an animated ocean surface, making a toon water shader for it, and finally adding expanding ripples for e.g. a fish that jumps in the water.

This channel is a “behind the scenes” look for my Songs For Humanity Project, with occasional random videos about whatever happens to interest me 🙂

The Songs For Humanity channel:

More about the SFH project:

Original SFH music on Soundcloud (CC0):

Voir sur youtube

Steam Deck : une marge de progression pour la machine de Valve

Have a Nice Death : Le rogue-lite s’offre un nouveau trailer à l’humour décalé