Make Animations WITHOUT making Animations! (Grab Items, Carry Objects, Do Anything, IK)




✅ Use Animation Rigging to take basic animations and make new unique anims!
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🔴 RELATED VIDEOS 🔴
Make your Animations DYNAMIC with Animation Rigging! (Unity Tutorial) https://www.youtube.com/watch?v=LEwYmFT3xDk
FREE Characters and FREE Animations for your GAMES! (Mixamo) https://www.youtube.com/watch?v=c4jtyDA7vcs
Kickstart your game with First and Third Person Controllers! (FREE Unity Starter Assets) https://www.youtube.com/watch?v=jXz5b_9z0Bc

💬 I’m not an animator so the way I get animations is I just buy them from the Unity Asset Store.
That works for general animations like basic Locomotion or Weapons, but for more unique scenarios it’s impossible to find exactly what I want.
I cannot make animations in Blender but what I can do is use the Animation Rigging package and using that I can take a normal basic Idle animation and using some IK I can move the hands around to pretty much create whatever unique animations I need.
Things like making the character pick up an item or carry some objects or point somewhere, all of those can be build with Animation Rigging on top of a basic Idle or Walk animation.

📝 POLYGON Heist – Low Poly 3D Art by Synty
https://assetstore.unity.com/packages/3d/environments/urban/polygon-heist-low-poly-3d-art-by-synty-97949?aid=1101l96nj&pubref=makeanimswithoutanims

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I’m your Code Monkey and here you will learn everything about Game Development in Unity using C#.

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