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Time for another hot new video! Get out your heat resistant suits because in this tutorial we will be simulating a flamethrower and creating a realistic fire shader.
At 2:32 I change the Normal Velocity to 0. I accidentally cut that out of the video.
0:00 – Epic Intro
1:27 – Floor and Emitter
2:21 – Particle Settings
3:50 – Smoke Domain Settings
5:39 – Smoke Emitter Settings
6:49 – Smoke Viewport Display
8:22 – Fire Shader
11:02 – Render Setup
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