Lumberyard TotT 07 – Importing SubMaterials from DCC tools into Lumberyard




Lumberyard Tricks of the Trade #07 – In this video we continue learning about Materials in Lumberyard, per-face texture assignation, and the confusion during normal import to Lumberyard Materials. We will take the exported assets covered in the previous video and bring it into Lumberyard to complete the loop on this temporary workaround.

Part 1: Understanding Lumberyard’s handling of SubMaterial work created in DCC tools https://youtu.be/-kkfEngzW24

Download Lumberyard today:https://aws.amazon.com/lumberyard/
Docs: https://docs.aws.amazon.com/lumberyard/
GitHub: https://github.com/aws/lumberyard

For more Lumberyard documentation: https://docs.aws.amazon.com/lumberyard/

Subscribe for official Lumberyard Video Tutorials here: https://www.youtube.com/AmazonGameDev?sub_confirmation=1
and our sister channel Amazon Game Tech for all your AWS game dev needs: https://www.youtube.com/AmazonGameTech?sub_confirmation=1

We’d love to hear from you!
Head to our Tutorial Discussion forum to share any feedback you have, including what you do or don’t like about our tutorials or new content you’d like to see in the near future.

https://gamedev.amazon.com/forums/spaces/91/index.html

Follow & DM us on Twitter:


Like us on Facebook: https://www.facebook.com/amazonlumberyard/
https://www.facebook.com/amazongametech/

#lumberyard #aws #gametech #gamedev

Voir sur youtube

KA2Studio
Logo
Compare items
  • Total (0)
Compare
0