Lumberyard TotT 02: Using an animated texture for visual effects in Lumberyard




Lumberyard Tricks of the Trade #2 – We’ve uploaded the sample file used in the video so you can follow along: https://d1.awsstatic.com/gamedev/lumberyard/LMBR-POM-Sample.zip

Add visual effects to your materials in Lumberyard with this technique that applies an animated texture as an emissive multiplier. We put shaders to work to give the coals in the fire pit from our previous video a smoldering effect. Christo explains how to create a grayscale animated texture with the camera tool and particle editor in Lumberyard. This then gets used as an emissive multiplier, replacing the panning texture shown in the prior video. The result gives a more lifelike glow to the coals.
Download Lumberyard today:https://aws.amazon.com/lumberyard/
Docs: https://docs.aws.amazon.com/lumberyard/
GitHub: https://github.com/aws/lumberyard

For more Lumberyard documentation: https://docs.aws.amazon.com/lumberyard/

Subscribe for official Lumberyard Video Tutorials here: https://www.youtube.com/AmazonGameDev?sub_confirmation=1
and our sister channel Amazon Game Tech for all your AWS game dev needs: https://www.youtube.com/AmazonGameTech?sub_confirmation=1

We’d love to hear from you!
Head to our Tutorial Discussion forum to share any feedback you have, including what you do or don’t like about our tutorials or new content you’d like to see in the near future.

https://gamedev.amazon.com/forums/spaces/91/index.html

Follow & DM us on Twitter:


Like us on Facebook: https://www.facebook.com/amazonlumberyard/
https://www.facebook.com/amazongametech/

#lumberyard #aws #gametech #gamedev

Voir sur youtube

KA2Studio
Logo
Compare items
  • Total (0)
Compare
0