Let's Model GAME ASSETS (part 2) in 10 MINUTES – Blender 2.9 – Ep. 42

Hello everyone! This is the 10 Minute Modeling Challenge but this is part 2 of a little mini-series for a few episodes. I model game environment objects for 10 minutes and in the bonus material I also import those assets into Unity 2020.1 and begin to make a game. The miniseries may span 3-5 episodes within 10 Minute Modeling Challenge and next week I’ll add a enemies, and other elements. I’ll animate and implement those into the game in the bonus material each week. I expect the episodes to be about 30-45 minutes long each 🙂

My Ludum Dare 47 game “Looper Cooper”

My Twitch Channel:

Brainshack’s Twitch Channel:

Brainshack’s LD47 Game “Untitled Shooter Game”

You can support me on Patreon:

New Imphenzia Merch is available:

Gradient Texture Download:

In-depth learn how Low Poly Modeling in Blender:

Blender settings video (shiny borders):

If you want to use the palette style UV coloring method, I go through that in both of the above linked videos.

Official web site:


My Itch.Io page with all my Ludum Dare games:

Imphenzia Discord server invite:

Additional info:
I’ve been modeling in Blender since about 2015 but more recently in the past couple of years. I’ve been making games and assets in Unity since 2011 and I’m currently working on a multiplayer RTS game that I’ll be happy to announce later this year.

I use a Canon Lumix GH5 camera to record my videos with the Olympus 17mm F1.2 lens as well as the Laowa F2.0 7.5mm compact dreamer lens. Sometimes I also use a GoPro Hero 8, a Insta360 One X and a Sony rx100 mark vii. For audio I use a Rode NTG shotgun microphone connected to a RME Fireface UFX II sound card.

Thanks a lot for watching and sharing my videos 🙂


What do you think?

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