Knockback and Stun Effects: Action RPG in Unity Tutorial #14




Attacking just doesn’t look right without some visual feedback. So in this video we’ll add a knockback effect that sends the enemy away from the player when he gets hit. Additionally, we’ll add a stun effect at the end.

This video should work as a standalone tutorial, but it is also part of a beginner-friendly series where we create an Action RPG in the style of Zelda: A Link to the Past.

RELEASE SCHEDULE
I’m planning to release one video a week until the series is complete. If you’d like to help out a little studio to speed up this process, feel free to give me a Super Thanks, check out my patreon account, like this video, or leave me a comment.

Planned Release of Video #14: September 5, 2024

ASSETS USED
Assets used in this video are from PixelFrog’s « Tiny Swords » asset pack. You can find the asset pack on itch.io :
https://pixelfrog-assets.itch.io/tiny-swords

🔗PATREON LINK🔗
With a little support, I can make time to double the release schedule, providing two videos each week. Check out the campaign:
https://patreon.com/NightRunStudio

🎹 MUSIC 🎹
Town Music
Night Run Studio
from the Willard Soundtrack

Voir sur youtube

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