in

iClone 7.2 Tutorial – iClone 7 to Unreal 4 Part 1: Scene & Character Import



PLEASE NOTE: Although 3DXchange is no longer needed for the export process, you are still required to have the Pipeline license for 3DXchange for it to work.

Check out the Rome pack here: https://www.reallusion.com/ContentStore/iClone/pack/ROME-Fantasy/default.html

Find out more about iClone 7: https://www.reallusion.com/iclone/

With iClone 7.2, you can now export your props, scenes, and characters directly to FBX format without the need to go through 3DXchange!

This is the 1st part of a 2-part tutorial, and will demonstrate how easy it is to export a complete scene including a character directly from iClone into Unreal Engine. You’ll also learn how to replace the default Unreal mannequin model with your own iClone model in the UE4 default 3rd person project.

2:20 Full Scene Export from iClone
3:52 Importing an iClone Scene to Unreal
9:50 Simple Character Model Export

FOLLOW US!
Facebook: https://www.facebook.com/ReallusionSoftware/
Forum: http://forum.reallusion.com/default.aspx
Blog: http://blog.reallusion.com/

ONLINE HELP
http://manual.reallusion.com/iClone_7/ENU/Pro/Default.htm

source

What do you think?

Textures – Unity Official Tutorials

Unser Charakter lernt schießen // UPBGE Game Tutorial