I will admit that I struggled with blueprint interfaces for years! It took me years to understand why decoupling was so important to interactive media. Using these core programming principles, you will be able to change functionality without worrying if you will break other classes. #blueprint interfaces are so powerful and one of my favorite tools to use in Unreal Engine!
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#ue5 #unrealengine
0:00 – 2:30 Intro to Decoupling
2:31 – 3:13 Definition of Interfaces
3:14 – 4:06 Reference Viewer
4:07 – 4:47 Create Blueprint Interface
4:48 – 5:40 Input Mapping
5:41 – 9:40 Implement Interface & Action Mapping
9:41 – 12:22 Implementing Interact Event
12:23 – 14:45 Target Object
14:46 – 16:16 Checking Our Work
16:17 – 16:48 Like and subscribe! 🙂
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