How To Use Lighting And Post Processing In Unreal Engine 4 [Tutorial]



Hey everyone! In this video I go through how I use lighting and post processing to develop my scenes in Unreal Engine 4.

The main focus is on the 5 components that I always use to try make my scenes look good. I hope you find something useful in this tutorial that will help improve your lighting and post processing for your games.

If you enjoyed the video consider buying me a coffee: https://ko-fi.com/matthewpalaje

Music:
Zew – Amazing View
https://soundzew.bandcamp.com/

Social media:
My Blog: https://www.matthewpalaje.com/development-blog/
Twitter: https://twitter.com/Matthew_Palaje
Instagram: https://www.instagram.com/matthewpalaje/
My Android game: https://play.google.com/store/apps/details?id=com.MatthewPalaje.Unknown&hl=en
Website: http://matthewpalaje.com/

My Desktop:
CPU [AMD Ryzen 5 1500x]
http://amzn.to/2w4RyYw
GPU [GeForce 1050 TI]
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Motherboard [MSI B350 TOMAHAWK AMD B350]
http://amzn.to/2vGDsLR
Ram [Corsair Vengeance LPX 16G Kit (8 x 2) 2133 DDR4]
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System Storage [SSD 128 GB + 1 TB HDD]
Power Supply [GX 750W CM Storm Edition]
http://amzn.to/2wSVnNO [Not my exact model but should do the job]
Case [Thermaltake Versa C21]
http://amzn.to/2v4zNnv

Live in Australia? Get the parts on MSY

Equipment:
Microphone – http://amzn.to/2u5eN0s
Mouse – http://amzn.to/2st4Bgh
Laptop – http://amzn.to/2twhAmy
Headset – http://amzn.to/2twsb0X
Keyboard – http://amzn.to/2strjVw
My Desktop is custom built.

Source

KA2Studio
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