How to Set Up Dynamic Water Physics and Boat Movement in Unity | Ship Buoyancy Tutorial




In this tutorial you’ll learn how to set up boat movement and dynamic water physics in Unity.

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Catlike Coding’s article about shader-based vertex manipulation and Gerstner waves: https://catlikecoding.com/unity/tutorials/flow/waves/

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In this buoyancy tutorial, we set up dynamic water physics and boat movement in Unity. We’ll be making objects float and implementing physics based buoyancy for large objects like ships. While the core of the video is about buoyancy and flotation, setting up boat movement after watching this tutorial is as simple as applying a local forward force. Add some input-based rotational forces to the mix, and you’ve made a boat controller in Unity!

#UnityTutorial #WaterPhysics #Unity3D #Buoyancy #GameDev

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