In this Unreal Engine 5 blueprints tutorial for beginners, MizzoFrizzo will show you how to change your character’s skeletal mesh and animation blueprint in a replicated environment using a Rep Notify.
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Timestamps:
0:00 – Intro
1:12 – Project and methodology recap
2:35 – Character blueprint
4:28 – Creating a rep notify variable
5:43 – Set rep notify variable on the server
7:08 – On rep notify logic
10:26 – Create and pull character data from a map of structures
15:15 – How to add more characters and more character data
16:32 – Demo and outro
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