In this Unreal Engine 5.5 Megalights tutorial, MizzoFrizzo will show you how to create TV screens that play videos (or media sources) in real time as well as project light into your scene based on which video (or media source texture) is playing, and how to enable Megalights, a new experimental feature in Unreal Engine 5.5.
Gameplay clip: https://drive.google.com/file/d/1XwFuRw9qjnxoHIqOY3TJPqrJX2MrM9e-/view?usp=sharing
Patreon: https://patreon.com/MizzoFrizzo
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