Full Tutorial: https://youtu.be/2BH1yQXCpeU
Learn how to dynamically generate a collider that follows your Line Renderer regardless of shape or size of your Line Renderer! In this tutorial I cover how to add a new Mesh Collider component to your Line Renderer GameObject and generate a mesh at runtime that matches your Line Renderer!
As always, all code from this video is available on GitHub: https://github.com/llamacademy/line-renderer-collider
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Most tutorials come from knowledge gained making https://survival.llama.software Llama Survival – a top-down zombie survival shooter for Android and iOS.
I also have some Unity Assets (affiliate link): https://assetstore.unity.com/publishers/22409?_aid=1101l9QvC
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