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How to do a BACKSTAB! (Like Elden Ring, Dark Souls | Unity Tutorial)




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💬 A while ago I made a poll asking for any Elden Ring related mechanics that I could remake.
I played the game and a great mechanic that is relatively easy to do is a Backstab.
This involves using the Vector3 Dot product, you can use it to identify if behind an enemy.
And it also involves matching a Attacker animation with a Victim animation, matching the position, rotation to make the BACKSTAB really impactful!

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I’m your Code Monkey and here you will learn everything about Game Development in Unity using C#.

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