In this Unreal Engine 5.5 blueprints tutorial for beginners, MizzoFrizzo will show you how to create a basic boost pack mechanic, complete with dynamic boost that increases the longer you boost, a boost cooldown mechanic if you completely exhaust your boost gauge and, as a bonus, a neat color shift to your boost gauge for when it’s exhausted.
Full access to our Discord server, Mizzo’s Dizzo, is now available for just $1.50 per month… 🤯 It’s a cool place to hang out and connect with plenty of likeminded and helpful gamedevs, as well as get help with your Unreal Engine 5 related questions from our integrated AI chatbot. Head over to my Patreon and jump on board: https://www.patreon.com/MizzoFrizzo
Pitchfork has released their first game, Skyblocker! You can support what we do here at Pitchfork Academy by picking it up on Steam today!: https://store.steampowered.com/app/3474920/Skyblocker/
Timestamps:
0:00 – Intro
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