How to code SMARTER A.I. enemies | Unity Tutorial




Making AI for game is tough. Unity’s does try to help you, but not really. You have to do all by yourself. Luckily, you are not the first one with this problem, so in this video we explore what it takes to make an enemies behaves a bit smarter.

★ Join the Kingdom:
https://discord.gg/M2qfnUGxAz

► Download the Sci-Fi Kit:
https://gamedev.lu/downloads
► Hero Robot used in the video:
https://assetstore.unity.com/packages/3d/characters/robots/robot-hero-pbr-hp-polyart-106154

► FSM Code by Jason:

BOTS, AI, & StateMachines


► Firewatch Animation Talk:

► Code your own Behaviour Tree:
https://medium.com/geekculture/how-to-create-a-simple-behaviour-tree-in-unity-c-3964c84c060e
► Probably the best plugin for Behaviour Trees:
https://assetstore.unity.com/packages/tools/visual-scripting/behavior-designer-behavior-trees-for-everyone-15277#reviews
► A bit about G.O.A.P:
https://gamedevelopment.tutsplus.com/tutorials/goal-oriented-action-planning-for-a-smarter-ai–cms-20793

····················································································

Chapters:

00:00 Introduction
01:05 Setup
02:10 Bake NavMesh
03:38 Enemy Setup
06:24 Enemy Animator
07:47 Enemy Script
11:59 Implement Shooting
16:09 Make a smarter Enemy
16:40 Finite-State Machine
19:41 Implement Cover
20:45 New Animator
25:03 Implement FSM
31:22 Final & Community Launch

····················································································

★ Download Will & The Evil Duck for FREE (iOS & Android):
https://gamedev.lu/games/will-and-the-evil-duck/

► The GameDev Website: https://gamedev.lu

····················································································

For the cool ones:

● Instagram: https://www.instagram.com/gamedev.lu/
● Twitter: https://twitter.com/GameDevLu

Voir sur youtube

KA2Studio
Logo
Compare items
  • Total (0)
Compare
0