in this remake of the previous tutorial series i show you how to add bullet holes using a python script instead of the previous method which at times wouldn’t work properly. I show you how to paint the bullethole textures in gimp and also how to quickly setup the fps shooter system. This is part one of the “How to make bulletholes and sparks in BGE” tutorial series.
Thanks for watching, All support is greatly appreciated!
Download Links:
Python Script:
http://www.mediafire.com/view/f9nca1axa55xt76/BulletHole_Script.txt
FPS template:
http://www.mediafire.com/download/q3azhyo70z8ugrz/fps_template.blend
Bullet wall Texture: http://www.mediafire.com/view/1gs1dsmx85mm2lk/bulletholetexture.png
Bullet earth Texture: http://www.mediafire.com/view/a6nkabubq2j5k0c/bulletholeearthexture.png
Starting .blend: http://www.mediafire.com/download/k0a0pgwax4892az/Starting_.blend_-_bullet_holes.blend
Finished .blend – Part 1: http://www.mediafire.com/download/7ylq9qvccyn5az8/Bullet_Holes_-_Finished_Part_1.blend
Completely Finished .blend (part 1 & 2): http://www.mediafire.com/download/sue7tc96hgi2hec/Finished_.blend_-_bullet_holes.blend
Stay inspired!
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