How I Make MODULAR Collectables in My Game (Unity Tutorial)




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I like to keep things as simple as possible, while also trying to avoid duplicating work down the line. So this is a simple yet powerful method to create ALL kinds of collectables for your game, which can very easily be expanded upon.

Hope you enjoy!


Timestamps:

00:00 – Intro
00:20 – What we’ll be building
00:47 – Setting up the base
04:29 – Setting up the currency collection logic
08:44 – Setting up the upgrade collection logic
11:51 – To expand this


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