How I Made This Shot in Unreal Engine 5




In this video, I showcase my workflow for creating three cinematic shots. From photogrammetry / 3D Scanning my old, reliable axe, texturing it, and bringing it into Unreal Engine 5 to create a believable forest environment.
I will show you my worldbuilding process, lighting, rendering, and color grading in Davinci Resolve.

To download RealityCapture, visit: www.capturingreality.com

Photogrammetry / 3D Scanning Tutorials:
RealityCapture to Unreal Engine 5: https://youtu.be/WrCOhes1Zgg
Texture Reprojection: https://youtu.be/k_O6APtT5tI
Capturing Lofoten in UE5: https://youtu.be/ifryjffUJT8
Cross-Polarization Tutorial: https://youtu.be/GJ2gtQ0WxTU

Lighting Tutorial For Beginners: https://youtu.be/fSbBsXbjxPo
Color Grading in Davinci Resolve: https://youtu.be/Bo3BvhGdaUo

Purchase EasyFog for Unreal Engine 5: https://www.unrealengine.com/marketplace/en-US/product/easyfog/

Join my Patreon to get free content and video credits!
https://www.patreon.com/williamfaucher

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Timestamps:

00:00 – Intro
00:32 – 3D Scanning
03:56 – Texturing
04:31 – Into Unreal Engine 5
11:06 – Times of Day
11:48 – Rendering
13:04 – Davinci Resolve Denoising

———Cameras and Gear Used To Film This Video ——-
DISCLAIMER: This video/description contains affiliate links, which means that if you click on one of the product links, I’ll receive a small commission. As an Amazon Associate, I earn from qualifying purchases. This helps support the channel and allows us to continue to make videos like this.
Thank you for the support!

My Streaming / Recording Setup (How this Video was Recorded)

Nikon Z6II : https://geni.us/OPxBG

Nikon 28-75mm f/2.8 : https://geni.us/d47dj

RØDE NTG-3B Shotgun Microphone: https://geni.us/JKnnPpS

Aputure MC Pocket LED: https://geni.us/uVZNl

Godox LEDP 260c LED Panel: https://geni.us/OgidwX

Godox Parabolic Softbox : https://geni.us/oHZ2b9

Godox SL-60W Studio Light: https://geni.us/68wx

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