How i made a PCG Forest in Unreal Engine 5.6 in 10 Minutes




Learn how to create a fully procedural forest in Unreal Engine 5.6 using the new PCG (Procedural Content Generation) framework — all in just 10 minutes! 🌲 This fast, beginner-friendly tutorial walks you through setting up a PCG graph to automatically spawn trees, foliage, and rocks across your landscape.

🎮 In this video, you will learn:

How to enable and use the PCG system in UE5.6

Setting up your landscape and PCG volume

Building a PCG Graph to spawn natural assets

Tips for optimization and better performance

No coding needed — 100% Blueprint-based!

🔧 Tools used: Unreal Engine 5.6, Quixel Megascans (optional)

📌 Perfect for game developers, environment artists, and UE5 beginners!

#UnrealEngine5 #PCGForest #UE5Tutorial #ProceduralForest #In10Minutes

Voir sur youtube

KA2Studio
Logo
Compare items
  • Total (0)
Compare
0