Learn how to create a fully procedural forest in Unreal Engine 5.6 using the new PCG (Procedural Content Generation) framework — all in just 10 minutes!
In this video, you will learn:
How to enable and use the PCG system in UE5.6
Setting up your landscape and PCG volume
Building a PCG Graph to spawn natural assets
Tips for optimization and better performance
No coding needed — 100% Blueprint-based!
Tools used: Unreal Engine 5.6, Quixel Megascans (optional)
Perfect for game developers, environment artists, and UE5 beginners!
#UnrealEngine5 #PCGForest #UE5Tutorial #ProceduralForest #In10Minutes
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