How I Built an Orbiting Asteroid Belt Around a Planet




After a long grind with AI, Unity, and tutorials, I finally got a working asteroid belt orbiting around a spinning planet. In this devlog, I walk through how I created the orbit using empty objects, what didn’t work (exploding planet textures), and how I used AI to push through roadblocks.

I’m still learning and would love your help — especially if you know any good Unity tutorials on materials and rendering!

🔔 Subscribe if you’re learning Unity like me
🧠 Day-by-day progress → #BuildInPublic
🪐 Long way to go, but I’m making something real.

#Unity #GameDev #IndieDev #OrbitingAsteroids #Devlog #AIinGames

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