FREE Performance Optimization / Draw Call Reducer (HLOD) | Unity Tutorial #shorts




Learn how to optimize the performance of your game by automatically combining meshes,significantly reducing draw calls using the free HLOD tool from Unity. Hierarchical Level of Detail is a great tool to boost the FPS of your game, especially when you have large view distances with complex geometry!

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👨‍💻 The HLOD code is available on Unity’s GitHub: https://github.com/Unity-Technologies/HLODSystem/

đź“š Resources:
âš« HLOD Specification (Unity): https://docs.google.com/document/d/1OPYDNpwGFpkBorZ3GCpL9Z4ck-6qRRD1tzelUQ0UvFc/edit
âš« HLOD User Guide: https://docs.google.com/document/d/18HgBIr8oJweKaXtsIHZlh0s5HuXvQVmVfVcMPHAYS1A/edit
âš« Unity AutoLOD: https://github.com/Unity-Technologies/AutoLOD/
âš« My Auto LOD Tutorial: https://youtu.be/EqVig88ZC_M
âš« Unity Mesh Simplifier: https://github.com/Whinarn/UnityMeshSimplifier/
âš« Astrofish Asset Used: https://assetstore.unity.com/packages/3d/environments/fantasy/poly-style-medieval-village-159363?aid=1101l9QvC

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Most tutorials come from knowledge gained making https://survival.llama.software Llama Survival – a top-down zombie survival shooter for Android and iOS.
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