FlappyBoid Introduction to CRYENGINE – Chapter 1 part 1: Level Design and GameSDK



TimeCode Topic
0:00 Arranging and customizing tool palettes
2:48 Creating a new level
4:26 Customizing Display Information
4:48 Seeing the current camera’s position
6:03 Changing the camera speed
7:00 Sculpting the terrain
10:23 GameSDK FPS player entity functionality
12:05 Adding brush entities to the terrain
13:25 Snap to terrain and entity pivots
16:55 Manipulating objects with move, rotate, & scale gizmos
19:05 Understanding the default spawn point

CRYENGINE – The most powerful game development platform is now available to everyone. Full source code. 5% Royalties. No license fee. Join us over at http://www.cryengine.com

Subscribe: https://www.youtube.com/cryengine?sub_confirmation=1
Add us on Twitter: https://twitter.com/cryengine
Follow us on Facebook: https://www.facebook.com/cryengineofficial/
Join our Forum: https://forum.cryengine.com/
Browse our Marketplace: https://www.cryengine.com/marketplace

Source

KA2Studio
Logo
Compare items
  • Total (0)
Compare
0